Mansion of Malice
Un horror investigativo, immediato e chiaro.
Una storia oscura, un’ambientazione forte e un percorso pensato per guidare il giocatore senza confusione.
The Mansion of Malice Dev Team
Un team compatto, un progetto definito e un obiettivo comune: dare identità e tensione al gioco.
Alex Invernizzi
︁︃︅︅︂︅︄︅︄︅︄︂︀︂︄︂︄︄︂︄︀︅︄︂︅︅︄︄︄︂︅︄︂︂︀︅︄︄︀︅︅︄︂︀︀︂︄︅︂︅︅︄︂︄︅︂︂︄︀︄︄︃Role: Lead Developer & Creative Director
Description: Co-Creator, Director, Game Designer, Character Modeler/Designer, Environment Modeler/Designer, OST, Dialogue Writer, Quality Assurance (QA), Git/Repository Manager, Social Media Manager.
Andrea Laurenzi
Role: Lead Game Programmer
Description: Co-Creator, Lead Programmer, Gameplay & Systems Developer, Unity Integration Specialist, Technical Director.
Antonio Pitzalis
Role: Co-Director
Description: Co-Creator, Co-Director, Creator, Writer, Lorekeeper, Dialogue Writer, Level Designer, Voice Actor, Lighting / VFX Artist, Puzzle Designer.