Survival horror
Revelation of Malice
A story-driven horror experience about a hostile world, unsettling discoveries, and the slow unraveling of what really happened to Leo. Every step pushes deeper into tension, uncertainty, and psychological fear.
What players should expect
Rom is a psychological survival horror experience centered on an oppressive atmosphere, tension, and a mystery.
It is designed for players who love classic horror with pursuit sequences, constant fear, and an ongoing sense of lost.
Development Roles
developed by


Alex Invernizzi & Antonio Pitzalis
Alex Invernizzi
Lead Developer, Programmer, Character Artist, Creature Designer, UI/UX Designer, Level Designer, and Lighting Artist.
Antonio Pitzalis (Pitz)
Game Director, Lead Designer, Writer, Lore Creator, Music Composer, and Sound Designer.
Clear expectations, no guesswork
Game focus
Exploration and survival in hostile environments, with progression driven by discovery.
Horror style
Psychological fear, constant tension, pursuit sequences, and an unsettling atmosphere designed to keep players on edge.